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Old Jun 07, 2007, 11:47 PM // 23:47   #21
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Quote:
Originally Posted by countesscorpula
It says it interupts spells and chants. It says nothing about shouts.
Shouts are instant cast,how can you interupt them?
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Old Jun 07, 2007, 11:47 PM // 23:47   #22
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Quote:
Originally Posted by icymanipulator
Before anyone flips out, Soul Reaping is still on a 5 second timer. I just went to test this in Tasca's Demise with an FoC spike build. Its still on its crap nerf functionality.
Lol, then they made a critical miss. Ouchies.
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Old Jun 07, 2007, 11:47 PM // 23:47   #23
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Seems only the descriptions have changed. The chant interupts dont work How odd...
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Old Jun 07, 2007, 11:49 PM // 23:49   #24
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They probably only changed the description, and haven't actually put them in the game. *sigh*
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Old Jun 07, 2007, 11:50 PM // 23:50   #25
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Yeah, why would they change the descriptions but not the functions...

Mods, go ahead and delete my earlier post, I was too stupid to react so fast.
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Old Jun 07, 2007, 11:51 PM // 23:51   #26
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Meh @ the mesmer changes. 90% of monster chants in PvE aren't worth interrupting in the first place. But for PvP, bringing the Power series against P-heavy teams just got somewhat interesting.

[edit] FC also reduces signet activation times by 3% per rank.
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Old Jun 07, 2007, 11:52 PM // 23:52   #27
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Maybe they didn't mean to implement these other changes yet, and is why they're not in the patch notes? In which case, whoopsies!

Bad Repurcussions: People are gonna be shouting "DON'T CHANGE SR" and are gonna get even more pissed when it's finally changed.

Things are gonna get bloody...
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Old Jun 07, 2007, 11:53 PM // 23:53   #28
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Energy every 5 seconds is NOT acceptable.
Energy 3 times every 15 seconds is NOT acceptable.
Energy from creatures dying, with no time restriction, but none from spirits and half from your own minions IS acceptable.

Make SR work the way it should work, not the way that PvP'ers want it to work. Are they purposely trying to kill Necromancers?

Nice little nerf for the challenge missions too, there goes the LB/SS farm run out of Sahlahja. That was something I really enjoyed doing. Thank you Anet!

I swear this game gets worse every week.


Edit: OK, seems the challenge mission thing is a bug or whatever, HM will be re-added to those locations. But I am still not pleased with SR...

Last edited by RSGashapon; Jun 07, 2007 at 11:59 PM // 23:59..
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Old Jun 07, 2007, 11:55 PM // 23:55   #29
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About the SR change. At the moment I get 12e every 5 seconds that's 36e within 15 seconds.

After this change I still get a total of 36e within the 15 seconds but then what? I have to wait a further 15 seconds for more e gain...

wtf leave it as it is please! I'd rather keep the current gimp to SR than this alternative.
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Old Jun 07, 2007, 11:55 PM // 23:55   #30
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so........what was gaile saying about stealth updates? that they only don't bother updating notes for very minor things like spelling corrections or minor map adjustments?
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Old Jun 07, 2007, 11:56 PM // 23:56   #31
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Quote:
Originally Posted by Apok Omen
Yeah, why would they change the descriptions but not the functions...
Anet leaked it on purpose to assess our reaction :P
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Old Jun 07, 2007, 11:57 PM // 23:57   #32
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This is probably an info leak, I cant believe AN seriously thinks the mesmer changes as listed here are going to improve mesmers in Pve.

In anycase, an interesting insight in what may be coming either in part or in, in entirety
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Old Jun 07, 2007, 11:59 PM // 23:59   #33
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So if those are the changes, then epic fail for anet
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Old Jun 08, 2007, 12:01 AM // 00:01   #34
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Me/P support should be interesting in any case, with fast casting on cautery signet, signet of purification, and signet or return...

or think of rez signet with fast casting... should prove interesting for PvP mesmers, anyway
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Old Jun 08, 2007, 12:02 AM // 00:02   #35
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Quote:
Originally Posted by RSGashapon
Energy every 5 seconds is NOT acceptable.
Energy 3 times every 15 seconds is NOT acceptable.
Energy from creatures dying, with no time restriction, but none from spirits and half from your own minions IS acceptable.

Make SR work the way it should work, not the way that PvP'ers want it to work. Are they purposely trying to kill Necromancers?

Nice little nerf for the challenge missions too, there goes the LB/SS farm run out of Sahlahja. That was something I really enjoyed doing. Thank you Anet!

I swear this game gets worse every week.


Edit: OK, seems the challenge mission thing is a bug or whatever, HM will be re-added to those locations. But I am still not pleased with SR...
I don't think the pvpers want it the way its worded atm.Alot of them on this forum have even said they don't like it how it is and have even suggested it should be changed to way you want it.
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Old Jun 08, 2007, 12:04 AM // 00:04   #36
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These updates are not even in the game, so they aren't the changes YET. I'm sure these will be included in the upcoming update, but I doubt these were meant to be released like this.
EDIT: It seems Fc was updated to include signets, so I'm no sure anymore

Last edited by shru; Jun 08, 2007 at 12:14 AM // 00:14..
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Old Jun 08, 2007, 12:05 AM // 00:05   #37
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Quote:
Originally Posted by zara
So if those are the changes, then epic fail for anet
Thats 1/2 the changes. Here is the rest:

Quote:
Added a new PvE only skill for Mesmers.

Mind Bottling: For 1...15 seconds target foe is hexed with Mind Bottling. As long as target foe standing still, that foe cannot move.

This skill's progression will increase with each Sunspear rank you have attained.
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Old Jun 08, 2007, 12:05 AM // 00:05   #38
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Quote:
Originally Posted by Acehigh
I don't think the pvpers want it the way its worded atm.Alot of them on this forum have even said they don't like it how it is and have even suggested it should be changed to way you want it.
Then I retract my stab at PvP'ers.

Who, among the player base, asked for SR to be changed in the first place?
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Old Jun 08, 2007, 12:11 AM // 00:11   #39
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Quote:
Originally Posted by RSGashapon
Then I retract my stab at PvP'ers.

Who, among the player base, asked for SR to be changed in the first place?
I know its tough to wade through the other thread so I will tell you. It was NOT PvE. You will have people who play PvE that will swear up and down it was but lets make it clear that it was not the PvE side. Allegedly ANET thought the scope of SR was broken across the board in spite of 2+ years of identical functionality. Logic would tell me that it was the PvP side complaining about the spirit spammers, but ANET has said it was not due to them.

Basically if you take that to be true, it was ANET who complained and neither side of the game.
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Old Jun 08, 2007, 12:11 AM // 00:11   #40
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Quote:
Originally Posted by RSGashapon
Then I retract my stab at PvP'ers.

Who, among the player base, asked for SR to be changed in the first place?
the people who see one thing that seems slightly overpowered and immediately demand a nerf before looking into it.
PvPers, but not all PvPers.
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